How to replace vehicle with addon properly – Level 1 Part 3 – driveability = handling.meta

I’m glad you are back here and you didn’t satisfied with vehicles.meta only. This means you care to replace your vehicles properly and avoid any problem before they apear. What can be problems with no replacing handling data ? As I hinted in previous part, while you are replacing similar shape models of vehicles without any special abilities you are good to go, but once you use for example Donk mods to replace any regular car you may experience problems like flipping over in the corners.

This part will not be shorter but will be easier for editing, here is the abstract:
  1. Explaining of handling.meta
  2. Editing handling.meta
  3. How to add new data
Sorry! This part of tutorial is hidden behind this box because it requires at least $2 contribution level at Patreon. Your small contribution can be huge support for this project ♥